技能对应的Anicount值,在QFunction-0.txt里加入如下脚本即可~~~!
[@MagSelfFunc999]
#if
CHECK [297] 1
#act
sendmsg 7 提示:你的各项属性还没恢复...
#ELSEAct
DelayGoto 100 @释放技能
[@释放技能]
#If
CHECKSKILL 怒气狂暴 = 0
#ACT
SET [297] 1
ChangeHumAbility 1 + 5 5
ChangeHumAbility 2 + 5 5
ChangeHumAbility 3 + 5 5
ChangeHumAbility 4 + 5 5
ChangeHumAbility 5 + 5 5
ChangeHumAbility 6 + 5 5
ChangeHumAbility 7 + 5 5
ChangeHumAbility 8 + 5 5
ChangeHumAbility 9 + 5 5
ChangeHumAbility 10 + 5 5
sendmsg 6 提示:你暴发了"怒气狂暴",各项属性增加5点,持续时间<5>秒.
DelayGoto 5000 @5miao
break
#If
CHECKSKILL 怒气狂暴 = 1
#ACT
SET [297] 1
ChangeHumAbility 1 + 10 10
ChangeHumAbility 2 + 10 10
ChangeHumAbility 3 + 10 10
ChangeHumAbility 4 + 10 10
ChangeHumAbility 5 + 10 10
ChangeHumAbility 6 + 10 10
ChangeHumAbility 7 + 10 10
ChangeHumAbility 8 + 10 10
ChangeHumAbility 9 + 10 10
ChangeHumAbility 10 + 10 10
sendmsg 6 提示:你暴发了"怒气狂暴",各项属性增加10点,持续时间<10>秒.
DelayGoto 10000 @10miao
break
#If
CHECKSKILL 怒气狂暴 = 2
#ACT
SET [297] 1
ChangeHumAbility 1 + 15 15
ChangeHumAbility 2 + 15 15
ChangeHumAbility 3 + 15 15
ChangeHumAbility 4 + 15 15
ChangeHumAbility 5 + 15 15
ChangeHumAbility 6 + 15 15
ChangeHumAbility 7 + 15 15
ChangeHumAbility 8 + 15 15
ChangeHumAbility 9 + 15 15
ChangeHumAbility 10 + 15 15
sendmsg 6 提示:你暴发了"怒气狂暴",各项属性增加15点,持续时间<15>秒.
DelayGoto 15000 @15miao
break
#If
CHECKSKILL 怒气狂暴 = 3
#ACT
SET [297] 1
ChangeHumAbility 1 + 25 30
ChangeHumAbility 2 + 25 30
ChangeHumAbility 3 + 25 30
ChangeHumAbility 4 + 25 30
ChangeHumAbility 5 + 25 30
ChangeHumAbility 6 + 25 30
ChangeHumAbility 7 + 25 30
ChangeHumAbility 8 + 25 30
ChangeHumAbility 9 + 25 30
ChangeHumAbility 10 + 25 30
sendmsg 6 提示:你暴发了"怒气狂暴",各项属性增加25点,持续时间<30>秒.
DelayGoto 30000 @30miao
break
[@5miao]
#IF
#ACT
SET [297] 0
sendmsg 6 提示:你的各项属性已经恢复...
BREAK
[@10miao]
#IF
#ACT
SET [297] 0
sendmsg 6 提示:你的各项属性已经恢复...
BREAK
[@15miao]
#IF
#ACT
SET [297] 0
sendmsg 6 提示:你的各项属性已经恢复...
BREAK
[@30miao]
#IF
#ACT
SET [297] 0
sendmsg 6 提示:你的各项属性已经恢复...
BREAK
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